tag:blogger.com,1999:blog-35142600895866805542023-11-16T02:47:43.040-08:00Escape VelocityJordanhttp://www.blogger.com/profile/12913345334133222850noreply@blogger.comBlogger203125tag:blogger.com,1999:blog-3514260089586680554.post-24443609083853122002020-02-28T03:55:00.002-08:002020-02-28T03:55:18.858-08:001 Trillion Isk Destroyed<br />
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Following the fighting last night in <a href="https://evemaps.dotlan.net/system/T-RPFU">T-RPFU</a> I surpassed the 1 Trillion Isk mark in damage done since my return to EvE and hooking up with some of my long time friends in <a href="https://zkillboard.com/alliance/99005178/">Art0n</a>. It was a fun fight - thanks to all who showed.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHZ8dP4DTj4IKvzsZuBsthUtvtBCjiYCwrk30cDzo4ZtYTjgXKbHayPTIO8m2gHjSxNSOdfBNteX-65dIbBC5CdhSn-9EiGzTrIp3IFNRl7pBChBULOxiHjozDWyWYL9EcAe5KYZJB9YY/s1600/1+Trillion.PNG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="279" data-original-width="655" height="170" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHZ8dP4DTj4IKvzsZuBsthUtvtBCjiYCwrk30cDzo4ZtYTjgXKbHayPTIO8m2gHjSxNSOdfBNteX-65dIbBC5CdhSn-9EiGzTrIp3IFNRl7pBChBULOxiHjozDWyWYL9EcAe5KYZJB9YY/s400/1+Trillion.PNG" width="400" /></a></div>
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Battle Report:<br />
<a href="https://zkillboard.com/related/30003715/202002280400/">https://zkillboard.com/related/30003715/202002280400/</a><br />
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Reddit:<br />
<a href="https://www.reddit.com/r/Eve/comments/fapjm1/after_gating_the_superfleet_into_range/">https://www.reddit.com/r/Eve/comments/fapjm1/after_gating_the_superfleet_into_range/</a>Jordanhttp://www.blogger.com/profile/12913345334133222850noreply@blogger.com0tag:blogger.com,1999:blog-3514260089586680554.post-86056649422033553942020-02-17T05:02:00.000-08:002020-02-17T05:03:19.043-08:00X-R3NM Changes Hands<br />
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Last night I had the pleasure of helping flip X-R3NM for our bros. The battle turned out to be pretty boring; with only a few actual engagements when we managed to corner the Provi-bloc fleet at a gate or bubble. Still, it was a fun effort and the work put in on these kind of fleets is what leads to tbe actual fighting that's always fun.<br />
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<a href="http://evemaps.dotlan.net/system/X-R3NM">Dotlan</a><br />
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<br />Jordanhttp://www.blogger.com/profile/12913345334133222850noreply@blogger.com0tag:blogger.com,1999:blog-3514260089586680554.post-75368293088082589842019-08-10T10:18:00.002-07:002019-08-10T10:23:30.986-07:00Laz0rs Make Boom<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHJdaIwJCTKgcloDAgy4adRsBPDWwwVvvI76bESnBxOmn_hyphenhyphenjO4OLDjh8U3fmEjfHaoBrgc6STZMNplefexLwEAQ4rFf0mshOcq-2_V7PRlTRATFCWZWqNHjHKFTmeN2CHMHaLPel5dG8/s1600/unknown.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="909" data-original-width="1600" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHJdaIwJCTKgcloDAgy4adRsBPDWwwVvvI76bESnBxOmn_hyphenhyphenjO4OLDjh8U3fmEjfHaoBrgc6STZMNplefexLwEAQ4rFf0mshOcq-2_V7PRlTRATFCWZWqNHjHKFTmeN2CHMHaLPel5dG8/s400/unknown.png" width="400" /></a></div>
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BR: <a href="https://br.inyour.space/?s=3543&b=8733660&e=90&t=OAyvOk">https://br.inyour.space/?s=3543&b=8733660&e=90&t=OAyvOk</a> (Accidentally let some friendly guardians die because they were too far from the bridge when we left... oops)<br />
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-MeatayJordanhttp://www.blogger.com/profile/12913345334133222850noreply@blogger.com0tag:blogger.com,1999:blog-3514260089586680554.post-58879690133926979172019-06-27T12:04:00.001-07:002019-06-27T12:04:20.621-07:00That Hurts My Feelings<div class="separator" style="clear: both; text-align: center;">
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<br />Jordanhttp://www.blogger.com/profile/12913345334133222850noreply@blogger.com0tag:blogger.com,1999:blog-3514260089586680554.post-22388747606265725672019-01-19T10:01:00.002-08:002019-01-19T10:01:22.235-08:00Salty<a href="https://zkillboard.com/kill/74679147/">https://zkillboard.com/kill/74679147/</a><br />
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[17:24:29] EVE System > Channel changed to Local : Arton<br />
[17:31:53] EVE System > Channel changed to Local : IWZ3-C<br />
[17:33:39] General SHAKTI > pussy<br />
[17:35:48] General SHAKTI > dont ever excuse yourself as a real pvper<br />
[17:36:30] EVE System > Channel changed to Local : ArtonAnonymoushttp://www.blogger.com/profile/08233346662838842387noreply@blogger.com0tag:blogger.com,1999:blog-3514260089586680554.post-5335716124316110012016-01-19T21:58:00.001-08:002016-01-19T21:58:25.245-08:00Holy Shit, 1 YearUh, Hi... Sorry for any of the (1) of you that might follow this blog. It's been forever and so much has gone on. I am very interested in getting up to speed and have basically liquidated assets so that I can be mobile as I need to catch up with my PvP hero buddies. I will certainly try to keep this blog updated but much has changed since I last posted. The big one is a 2 year old kid but I am also a "boss" now in my work life; so even though I want to get back into EvE it's already a backseat hobby.<div>
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Jordanhttp://www.blogger.com/profile/12913345334133222850noreply@blogger.com1tag:blogger.com,1999:blog-3514260089586680554.post-23078038625585832572014-02-05T11:24:00.002-08:002014-02-05T12:08:52.146-08:00New Player Influx in EvE<div class="separator" style="clear: both; text-align: center;">
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It seems there is an ongoing (if exaggerated) influx of new players as the big titan-pocalypse landed right on a big expansion. I am looking forward to seeing if some of these new players stick around; this will be a big test of the updates and changes CCP has put in place. These new players won't be stepping into quite the same world that I once did, and I'm sure most of them will be glad for that. But here's hoping EvE never loses it's hard edge, no matter how much of a cushion CCP tries to put on it. </div>
Anonymoushttp://www.blogger.com/profile/08233346662838842387noreply@blogger.com0tag:blogger.com,1999:blog-3514260089586680554.post-62960008813168961992014-02-01T17:22:00.002-08:002014-02-01T17:22:11.385-08:00Hoping I can go to Fanfest<div style="text-align: right;">
Every year I get excited, hoping I can get away one year :)</div>
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Jordanhttp://www.blogger.com/profile/12913345334133222850noreply@blogger.com0tag:blogger.com,1999:blog-3514260089586680554.post-88984797616364975522014-01-29T04:44:00.000-08:002014-01-29T04:44:37.737-08:00B-R5RB and Can You Really Leave EvE?!?<div class="separator" style="clear: both; text-align: center;">
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Well, as pretty much everyone has heard B-<a href="http://evemaps.dotlan.net/system/B-R5RB">R5RB </a>had quite the show this week. <a href="http://themittani.com/news/b-r5rb-biggest-battle-all-eve">The Mittani dot com</a> <a href="http://evenews24.com/2014/01/27/liveb-5rb-dropped-sov-massive-fight-is-brewing-live/">EvE News 24</a> <br />
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It just so happened that I had re-subbed my main account (<a href="https://gate.eveonline.com/Profile/Meatay">Meatay</a>) a few days prior so I was happily catching up on some EvE news when this broke out. Unfortunately, having given away every single one of my worldly possessions and isk in EvE to aspiring players and my friends upon quitting, I was in no position to even go get myself killed in the fighting. It looks like it will be a long road back to being able to fund anything fun in EvE for me but hopefully I still have some friends playing who can give me a hand.<br />
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While patching my EvE client and catching up on all the news I missed, I did a little reading of my own blog through the years. I find myself (sadly) a bit melancholy in looking back at all the events that have happened in my EvE life. These days, many of the players I've spoken with are nowhere to be found, and some have unfortunately passed on. However, EvE still holds a unique and very special place in my heart as the only real MMO I can stand; with the possible exception of DayZ if that counts as an MMO?<br />
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Anyway, I thought I would recount some of my posts that somehow remain relevant, as well as a few I just like :)<br />
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So here goes:<br />
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<ul>
<li>Still an issue I suppose, but <a href="http://aufescapevelocity.blogspot.com/2011/03/fallout-revenant.html">what happens to the Revenant</a> when CCP removes incursions (assuming they would have to at some point for the story line).</li>
<li>A bit of discussion of my <a href="http://aufescapevelocity.blogspot.com/2011/09/wicked-twisted-road.html">joining FA for the second</a> (or 3rd time maybe) a few years ago.</li>
<li>One of those items that keeps popping up but never seems to get addressed, <a href="http://aufescapevelocity.blogspot.com/2013/01/modular-pos-or-at-least-little-pos-love.html">POS fixes</a>!</li>
<li>I still want some of these new ships <a href="http://aufescapevelocity.blogspot.com/2012/04/fix-titans-add-more-ships.html">Here </a>and <a href="http://aufescapevelocity.blogspot.com/2011/02/bitter-vet-cure-new-ships.html">Here</a></li>
<li>Reminiscing when the new<a href="http://aufescapevelocity.blogspot.com/2012/03/remembering-those-early-days.html"> newbie ship models were released</a></li>
<li><a href="http://aufescapevelocity.blogspot.com/2012/03/nuke-it-from-orbit.html">Orbital Bombardment</a> sounded way cooler at fanfest.</li>
<li><a href="http://aufescapevelocity.blogspot.com/2011/06/wow-what-week.html">Monocle-gate and the Jita protest.</a></li>
<li>Of all the guides I did, my favorite result was <a href="http://aufescapevelocity.blogspot.com/2013/03/flying-fast-tackle.html">my fast tackle</a> one.</li>
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-Sorry if any of those posts link to my website resources; I let the domain lapse so even though the resources are still there I need to re-sort the domain situation to fix them. </div>
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<br />Jordanhttp://www.blogger.com/profile/12913345334133222850noreply@blogger.com2tag:blogger.com,1999:blog-3514260089586680554.post-20642312382210922392013-07-12T13:18:00.000-07:002013-07-12T13:18:42.625-07:00This is the end<div class="separator" style="clear: both; text-align: center;">
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So, after beating around the bush for a while now I've finally come to the sad conclusion that this is the end of my EvE career. I've started liquidating assets and before you ask, I'm donating them to my friends who will be using them to further fund PvP in the name of interesting null-sec.<br />
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EvE is basically the only MMO I've ever played, and I cannot say that leaving isn't bitter-sweet. As much as we gripe and complain day-to-day, I find myself fondly looking back on even the most mundane tasks which I completed in the company of good friends. I don't use the term friend here lightly either; I feel that I have formed strong relationships that I will be sorry to let go. Obviously I will attempt to text and speak to these guys regularly but as we all know, time moves on. I am very glad to have played this crazy game for so long and I will miss it.<br />
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I've decided I need to move on as my wife is expecting and I already felt like I devoted too much energy to EvE. I appreciate all of the fun, drama, bitching, and every little thing you guys have done to enrich the EvE experience :)<br />
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And don't fly safe, ever...Jordanhttp://www.blogger.com/profile/12913345334133222850noreply@blogger.com3tag:blogger.com,1999:blog-3514260089586680554.post-1884055416169735682013-03-14T15:40:00.003-07:002013-03-14T15:41:33.262-07:00Ship Modeling - Stolen Post :) Sorry for the rip off from <a href="http://poeticstanziel.blogspot.com/2013/03/the-3d-ship-modelling-motherlode.html" target="_blank">Poetic Stanziel</a> but I wanted to play with the work done over at <a href="http://shipviewer.ericmartindale.com/ships" target="_blank">http://shipviewer.ericmartindale.com/ships</a> and I thought I would start by using the embeded ship toy :)<br />
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Anonymoushttp://www.blogger.com/profile/08233346662838842387noreply@blogger.com0tag:blogger.com,1999:blog-3514260089586680554.post-4568366756566045322013-03-08T07:51:00.000-08:002013-03-08T07:51:38.003-08:00Good Fights, and Avoiding ThemI was going to write something about this whole issue where fitting warp core stabs is apparently cheating at EvE and ruining everyone's fun. Mind you, these are pirates who are complaining about having their sweet juicy kills taken away from them in most cases. But Mabrick has put it much better than I could have: <a href="http://mabricksmumblings.blogspot.com/2013/03/the-art-of-gf.html" target="_blank">http://mabricksmumblings.blogspot.com/2013/03/the-art-of-gf.html</a>Anonymoushttp://www.blogger.com/profile/08233346662838842387noreply@blogger.com0tag:blogger.com,1999:blog-3514260089586680554.post-22551042611071551252013-03-05T12:30:00.001-08:002013-03-05T12:45:34.637-08:00Tanking Styles: "Other"<div class="separator" style="clear: both; text-align: center;">
<a href="http://community.eveonline.com/empyreanage/assets/screenshots/01_large.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="250" src="http://community.eveonline.com/empyreanage/assets/screenshots/01_large.jpg" width="400" /></a></div>
<span 1.4em="" 12pt="" arial="" class="bbc_size" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""><strong><br /></strong></span>
<span 1.4em="" 12pt="" arial="" class="bbc_size" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""><strong><br /></strong></span>
<span 1.4em="" 12pt="" arial="" class="bbc_size" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""><strong>Preface</strong></span><br />
<span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">Right of the bat I'm going to preface this whole post with the fact that a lot of people have a lot of different opinions on these alternate tanking methods. I am by no means an expert as I prefer straight up tanking or even a little ganking in </span><span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" green="" helvetica="" line-height:="" sans-serif="" verdana="">most </span><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">of my day-to-day EvE combat. These tanking methods basically boil down to avoiding damage through various means and I will go ahead and warn you that when they don't work you are left without a tank </span><img 12px="" 17.46875px="" alt=":o" arial="" bottom="" class="smiley" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" src="http://www.e-syn.nl/forums/Smileys/default/shocked.gif" title="Shocked" verdana="" vertical-align:="" /><br />
<br 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="" />
<span 1.4em="" 12pt="" arial="" class="bbc_size" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""><strong>Why would I use alternative tanking methods?</strong></span><br />
<span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">Well, that's a good question. For some of these types of tanking it may be the only option your ship has (stealth bombers or interceptors for example) or you might just be crazy and looking for a fun time. Other times it may be a specific counter to something your enemy is doing but this is advanced stuff best covered in another post.</span><br />
<br 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="" />
<span 1.4em="" 12pt="" arial="" class="bbc_size" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""><strong>Types of alternative tanking</strong></span><br />
<span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">To me there a re several types broken out like this:</span><br />
<ul 12px="" 17.46875px="" arial="" class="bbc_list" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">
<li>Signature Radius Tanking (referred to sig tanking)<span class="bbc_color" style="color: red;">*</span></li>
<li>Tracking Disrupting Tanking<span class="bbc_color" style="color: red;">*</span></li>
<li>Speed Tanking<span class="bbc_color" style="color: red;">*</span></li>
<li>Range/Locking Disruption or Active Electronic Warfare Tanking</li>
<li>Range Dictation Tanking (staying far away or getting really really close <img alt="8)" class="smiley" src="http://www.e-syn.nl/forums/Smileys/default/cool.gif" style="vertical-align: bottom;" title="Cool" />)</li>
<li>Hull Tanking... Please don't <img alt=">:(" class="smiley" src="http://www.e-syn.nl/forums/Smileys/default/angry.gif" style="vertical-align: bottom;" title="Angry" /></li>
<li>OMG WTF WAS THAT?!? tanking.</li>
</ul>
<span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> </span><span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" helvetica="" line-height:="" red="" sans-serif="" verdana=""><span class="bbc_color" style="color: red;">*</span></span><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">These are similar and can very successfully work in concert (though not necessarily required).</span><br />
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<span 1.4em="" 12pt="" arial="" class="bbc_size" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""><strong>Time For The Details</strong></span><br />
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<strong 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""><span class="bbc_color" style="color: green;">Signature Radius Tanking </span></strong><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">,or as its more commonly referred to "sig tanking" is a tricky little thing to pull off sometimes. Generally speaking, sig tanking relies on your ship being naturally "small" and hard to hit. Ships get this "smallness" through their base attributes, their bonuses, your implants, and even your fleet boosting setup. Most often sig tanking is used on assault ships or interceptors because they are not only small but some hulls get bonuses that help you perform this little trick (the </span><a 12px="" 17.46875px="" 182="" 1px="" 207="" arial="" border-bottom-color:="" border-bottom-style:="" border-bottom-width:="" class="bbc_link" color:="" font-family:="" font-size:="" helvetica="" href="http://wiki.eveonline.com/en/wiki/Taranis" line-height:="" none="" rgb="" sans-serif="" solid="" target="_blank" text-decoration:="" verdana="">Taranis</a><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> for example gets a per level reduction in MWD signature penalty which makes you both fast and small). Without the interceptor MWD penalty, pretty much every sig tanking ship will have to use Afterburners since MWD's make your signature </span><span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" helvetica="" line-height:="" red="" sans-serif="" verdana="">huge </span><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">when turned on.</span><br />
<br 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="" />
<span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">Sig tanking relies on this smallness of your ship to make it very hard for enemy guns to hit you (it also makes missiles do a lot less damage on impact). It relies a bit on the luck of not running across a fleet of destroyers or something else that really threatens frigates. But if you end up running across a bigger battle cruiser (for example) he will typically have a very tough time hurting you. In most cases these ships are less than lethal alone so you will be playing scout or tackle. However, with a bit of practice you can really use sig tanking to free up your tanking slots for damage mods. That makes you a pretty dangerous little ship.</span><br />
<span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" helvetica="" line-height:="" orange="" sans-serif="" verdana="">Practice needed:</span><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> </span><span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" helvetica="" line-height:="" red="" sans-serif="" verdana="">High</span><br />
<span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" helvetica="" line-height:="" orange="" sans-serif="" verdana="">Skill Training needed:</span><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> </span><span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" green="" helvetica="" line-height:="" sans-serif="" verdana="">Low</span><br />
<br 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="" />
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<strong 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""><span class="bbc_color" style="color: green;">Tracking Disrupting Tanking</span></strong><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> is another technique mostly suited for frigate hulls but on an extreme scale it can be used on faster cruisers or similar ships. Tracking disruption tanking is an active and offensive form of tanking and is one of the few alternative or "meta" tanking methods I use regularly. This form of tanking relies on the mid slot module </span><a 12px="" 17.46875px="" 182="" 1px="" 207="" arial="" border-bottom-color:="" border-bottom-style:="" border-bottom-width:="" class="bbc_link" color:="" font-family:="" font-size:="" helvetica="" href="http://wiki.eveonline.com/en/wiki/Tracking_Disruptor_II" line-height:="" none="" rgb="" sans-serif="" solid="" target="_blank" text-decoration:="" verdana="">Tracking Disruptor II</a><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> primarily as well as a little bit of speed tanking which we will cover next. If you mix in some signature radius tanking it will also boost the effectiveness of this form, so these three can actually be intertwined if you like. Placing active tracking disruptors with</span><a 12px="" 17.46875px="" 182="" 1px="" 207="" arial="" border-bottom-color:="" border-bottom-style:="" border-bottom-width:="" class="bbc_link" color:="" font-family:="" font-size:="" helvetica="" href="http://wiki.eveonline.com/en/wiki/Tracking_Speed" line-height:="" none="" rgb="" sans-serif="" solid="" target="_blank" text-decoration:="" verdana="">Tracking Speed Scripts</a><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> installed causes your enemy to have significantly reduced tracking. This means that if you are sufficiently fast you can "out run" the gun tracking of your target and basically avoid all damage. </span><br />
<br 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="" />
<span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">There is more than just targeting and engaging the Tracking Disruptor on your enemy involved here though. It is important to keep your speed up to actually take advantage of your enemy's reduced tracking ability. You will also need to make sure that you are using your speed to fly in circles around or lines parallel to your enemy. This is a </span><strong 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">very </strong><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">rough description of keeping up your </span><a 12px="" 17.46875px="" 182="" 1px="" 207="" arial="" border-bottom-color:="" border-bottom-style:="" border-bottom-width:="" class="bbc_link" color:="" font-family:="" font-size:="" helvetica="" href="http://wiki.eveuniversity.org/Velocities#Transversal_Velocity" line-height:="" none="" rgb="" sans-serif="" solid="" target="_blank" text-decoration:="" verdana="">Transversal Velocity</a><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> which is a whole 'nother topic that I could spend days on, so you might just want to go here for a primer: </span><a 12px="" 17.46875px="" 182="" 1px="" 207="" arial="" border-bottom-color:="" border-bottom-style:="" border-bottom-width:="" class="bbc_link" color:="" font-family:="" font-size:="" helvetica="" href="http://wiki.eveuniversity.org/Velocities#Transversal_Velocity" line-height:="" none="" rgb="" sans-serif="" solid="" target="_blank" text-decoration:="" verdana="">http://wiki.eveuniversity.org/Velocities#Transversal_Velocity</a><br />
<br 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="" />
<span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">As side note on this form of tanking, the effects are greatly reduced as the size of the enemy fleet grows since you can only really apply your disruption module to one ship (maybe 2 if you have a pair fitted). So pick and choose when to fight and when to run!</span><br />
<span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" helvetica="" line-height:="" orange="" sans-serif="" verdana="">Practice needed:</span><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> </span><span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" helvetica="" line-height:="" red="" sans-serif="" verdana="">High</span><br />
<span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" helvetica="" line-height:="" orange="" sans-serif="" verdana="">Skill Training needed:</span><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> </span><span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="" yellow="">Medium</span><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> (Tracking Disruption is a skill you will need to train)</span><br />
<br 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="" />
<strong 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""><span class="bbc_color" style="color: green;">Speed Tanking</span></strong><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> takes advantage of the speed of your ship to avoid incoming damage in several different ways. In most cases when you hear someone refer to speed tanking they are talking about using extreme speed to out run the tracking of your enemy's guns or the speed of their drones or missiles. That means to combining high speed with tracking disruption tanking can improve your survive-ability further. To me speed tanking can also be used for a lot of other things and actually gives you the ability to use other types of meta tanking such as Range Tanking (because you can easily burn away from ships that are going to hurt you). </span><br />
<br 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="" />
<span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">Again this tanking method relies heavily on keeping up your </span><a 12px="" 17.46875px="" 182="" 1px="" 207="" arial="" border-bottom-color:="" border-bottom-style:="" border-bottom-width:="" class="bbc_link" color:="" font-family:="" font-size:="" helvetica="" href="http://wiki.eveuniversity.org/Velocities#Transversal_Velocity" line-height:="" none="" rgb="" sans-serif="" solid="" target="_blank" text-decoration:="" verdana="">Transversal Velocity</a><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> to avoid incoming fire. A nice bonus is that unlike tracking disruption tanking the effectiveness of speed tanking does not disappear when the enemy fleet grows. With that said, it does get a bit harder as you must be careful never to fly straight at an enemy and each additional target makes it a bigger minefield to keep track of. </span><br />
<br 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="" />
<span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">As a side note speedy ships are fun </span><img 12px="" 17.46875px="" alt=":)" arial="" bottom="" class="smiley" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" src="http://www.e-syn.nl/forums/Smileys/default/smiley.gif" title="Smiley" verdana="" vertical-align:="" /><br />
<span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" helvetica="" line-height:="" orange="" sans-serif="" verdana="">Practice needed:</span><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> </span><span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" green="" helvetica="" line-height:="" sans-serif="" verdana="">Low</span><br />
<span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" helvetica="" line-height:="" orange="" sans-serif="" verdana="">Skill Training needed:</span><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> </span><span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" green="" helvetica="" line-height:="" sans-serif="" verdana="">Low</span><br />
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<strong 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""><span class="bbc_color" style="color: green;">Range/Locking Disruption or Active Electronic Warfare Tanking</span></strong><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">. Here I am using this label to group a variety of different actions which can sometimes be used as tanking or to help your normal tank by reducing or eliminating some incoming damage. I think everyone is probably familiar with </span><a 12px="" 17.46875px="" 182="" 1px="" 207="" arial="" border-bottom-color:="" border-bottom-style:="" border-bottom-width:="" class="bbc_link" color:="" font-family:="" font-size:="" helvetica="" href="http://wiki.eveonline.com/en/wiki/Item_Database:Ship_Equipment:Electronic_Warfare:Electronic_Counter_Measures" line-height:="" none="" rgb="" sans-serif="" solid="" target="_blank" text-decoration:="" verdana="">Electronic Counter Measures</a><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> in Eve, especially if you've ever been "jammed" during a fight. I won't belabor the ECM topic any more, but suffice it to say it's hard for someone to shoot you if they can't even lock you!</span><br />
<br 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="" />
<span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">Another action that I feel falls in the same category is </span><a 12px="" 17.46875px="" 182="" 1px="" 207="" arial="" border-bottom-color:="" border-bottom-style:="" border-bottom-width:="" class="bbc_link" color:="" font-family:="" font-size:="" helvetica="" href="http://wiki.eveuniversity.org/EWar_101_Guide#Remote_Sensor_Dampening_.28damps.2C_RSD.29" line-height:="" none="" rgb="" sans-serif="" solid="" target="_blank" text-decoration:="" verdana="">Sensor Dampening</a><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> which I actually use fairly often. There are two options for scripting the </span><a 12px="" 17.46875px="" 182="" 1px="" 207="" arial="" border-bottom-color:="" border-bottom-style:="" border-bottom-width:="" class="bbc_link" color:="" font-family:="" font-size:="" helvetica="" href="http://wiki.eveonline.com/en/wiki/Remote_Sensor_Dampener_II" line-height:="" none="" rgb="" sans-serif="" solid="" target="_blank" text-decoration:="" verdana="">Remote Sensor Dampener</a><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> Module: </span><a 12px="" 17.46875px="" 182="" 1px="" 207="" arial="" border-bottom-color:="" border-bottom-style:="" border-bottom-width:="" class="bbc_link" color:="" font-family:="" font-size:="" helvetica="" href="http://wiki.eveonline.com/en/wiki/Scan_Resolution_Dampening" line-height:="" none="" rgb="" sans-serif="" solid="" target="_blank" text-decoration:="" verdana="">Scan Resolution Dampening</a><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> which makes your target's locking speed slower and </span><a 12px="" 17.46875px="" 182="" 1px="" 207="" arial="" border-bottom-color:="" border-bottom-style:="" border-bottom-width:="" class="bbc_link" color:="" font-family:="" font-size:="" helvetica="" href="http://wiki.eveonline.com/en/wiki/Targeting_Range_Dampening" line-height:="" none="" rgb="" sans-serif="" solid="" target="_blank" text-decoration:="" verdana="">Targeting Range Dampening</a><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> which reduces your target's lock range. Each one can be useful but if you are in a small ship the Scan Resolution Dampening script can force your enemy into some maddeningly long lock times. The targeting range script is not always very practical as some ships have more than enough targeting range to still kill you. However stacking the effect by having several ships in your fleet apply the module can effectively eliminate the targeting range of many ships. </span><br />
<br 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="" />
<span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">In personal use I often fit the Scan Resolution Dampening script to my Stealth Bomber when I go out solo or in 2-3 man small groups looking for a juicy target. This gives me more time to shoot the enemy before they lock me but also gives me a bigger window to decide if I can win or if I should get out of there before they can get me pointed </span><img 12px="" 17.46875px="" alt="8)" arial="" bottom="" class="smiley" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" src="http://www.e-syn.nl/forums/Smileys/default/cool.gif" title="Cool" verdana="" vertical-align:="" /><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> Here is an example of a ship that should have "insta-popped" me but lost because he never locked me in time:</span><a 12px="" 17.46875px="" 182="" 1px="" 207="" arial="" border-bottom-color:="" border-bottom-style:="" border-bottom-width:="" class="bbc_link" color:="" font-family:="" font-size:="" helvetica="" href="http://edk.evemeatay.info/?a=kill_detail&kll_id=1987" line-height:="" none="" rgb="" sans-serif="" solid="" target="_blank" text-decoration:="" verdana="">http://edk.evemeatay.info/?a=kill_detail&kll_id=1987</a><br />
<br 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="" />
<span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" helvetica="" line-height:="" orange="" sans-serif="" verdana="">Practice needed:</span><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> </span><span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" green="" helvetica="" line-height:="" sans-serif="" verdana="">Low</span><br />
<span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" helvetica="" line-height:="" orange="" sans-serif="" verdana="">Skill Training needed:</span><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> </span><span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" green="" helvetica="" line-height:="" sans-serif="" verdana="">Low</span><br />
<br 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="" />
<strong 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""><span class="bbc_color" style="color: green;">Range Dictation Tanking</span></strong><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">. I won't spend much time on this. This basically boils down to being able to shoot further than your enemy and having the speed needed to keep that distance from them. The new long range tier 3 (attack) battle cruisers very often use this. In many setups they have no tank at all and just rely on having enough speed to keep distance and being able to shoot from very far away.</span><br />
<br 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="" />
<span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">I also consider the opposite in this category. Many people will call this "getting under their guns" but because of maths that I don't feel like explaining guns have to go faster to track you as you get closer and closer to the ship. This has the effect of making you appear faster to the guns. At some point you can get so close that the guns can't keep up (assuming are in a relatively fast ship of course). This works for long range guns, please don't try it when your enemy is using blasters for cryin' out loud.</span><br />
<br 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="" />
<span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" helvetica="" line-height:="" orange="" sans-serif="" verdana="">Practice needed:</span><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> </span><span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="" yellow="">Medium</span><br />
<span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" helvetica="" line-height:="" orange="" sans-serif="" verdana="">Skill Training needed:</span><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> </span><span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" green="" helvetica="" line-height:="" sans-serif="" verdana="">Low</span><br />
<br 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="" />
<strong 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""><span class="bbc_color" style="color: green;">Hull Tanking</span></strong><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">. For "for the lullz" fleets and </span><strong 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">maybe </strong><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">some very special applications only. Please don't hull tank, it's embarrassing when you die. With that said I once heard that in the original dream that was EvE, Gallente ships were actually going to be hull tanking ships. That would explain a lot about their weird setups sometimes. But I've gone off topic, don't do it </span><img 12px="" 17.46875px="" alt="???" arial="" bottom="" class="smiley" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" src="http://www.e-syn.nl/forums/Smileys/default/huh.gif" title="Huh" verdana="" vertical-align:="" /><br />
<br 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="" />
<span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" helvetica="" line-height:="" orange="" sans-serif="" verdana="">Practice needed:</span><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> </span><span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" helvetica="" line-height:="" red="" sans-serif="" verdana="">High</span><br />
<span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" helvetica="" line-height:="" orange="" sans-serif="" verdana="">Skill Training needed:</span><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> </span><span 12px="" 17.46875px="" arial="" class="bbc_color" color:="" font-family:="" font-size:="" helvetica="" line-height:="" red="" sans-serif="" verdana="">Ludicrous</span><br />
<br 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="" />
<strong 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""><span class="bbc_color" style="color: green;">OMG WTF WAS THAT?!?</span></strong><span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> means (to me at least) any form of surprising your enemy with overwhelming firepower, stupidity, numbers, or all of the above. </span><br />
<br 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="" />
<span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">Instead of going on about this I'll just link some videos that I think convey the idea: </span><br />
<span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">Haulers Killing a Vagabond: </span><a 12px="" 17.46875px="" 182="" 1px="" 207="" arial="" border-bottom-color:="" border-bottom-style:="" border-bottom-width:="" class="bbc_link" color:="" font-family:="" font-size:="" helvetica="" href="http://youtu.be/bTn9EASiPMY" line-height:="" none="" rgb="" sans-serif="" solid="" target="_blank" text-decoration:="" verdana="">http://youtu.be/bTn9EASiPMY</a><br />
<span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">Blops: </span><a 12px="" 17.46875px="" 182="" 1px="" 207="" arial="" border-bottom-color:="" border-bottom-style:="" border-bottom-width:="" class="bbc_link" color:="" font-family:="" font-size:="" helvetica="" href="http://www.youtube.com/watch?v=UF0ShAhEHw8" line-height:="" none="" rgb="" sans-serif="" solid="" target="_blank" text-decoration:="" verdana="">http://www.youtube.com/watch?v=UF0ShAhEHw8</a><br />
<span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana=""> </span><a 12px="" 17.46875px="" 182="" 1px="" 207="" arial="" border-bottom-color:="" border-bottom-style:="" border-bottom-width:="" class="bbc_link" color:="" font-family:="" font-size:="" helvetica="" href="http://www.youtube.com/watch?v=2eM2Z8xtNeE" line-height:="" none="" rgb="" sans-serif="" solid="" target="_blank" text-decoration:="" verdana="">http://www.youtube.com/watch?v=2eM2Z8xtNeE</a><br />
<span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">Fun: </span><a 12px="" 17.46875px="" 182="" 1px="" 207="" arial="" border-bottom-color:="" border-bottom-style:="" border-bottom-width:="" class="bbc_link" color:="" font-family:="" font-size:="" helvetica="" href="http://www.youtube.com/watch?v=ndWUlntJ58U" line-height:="" none="" rgb="" sans-serif="" solid="" target="_blank" text-decoration:="" verdana="">http://www.youtube.com/watch?v=ndWUlntJ58U</a><br />
<span 12px="" 17.46875px="" arial="" font-family:="" font-size:="" helvetica="" line-height:="" sans-serif="" verdana="">etc, etc. You get the idea.</span>Anonymoushttp://www.blogger.com/profile/08233346662838842387noreply@blogger.com0tag:blogger.com,1999:blog-3514260089586680554.post-72738552270483401002013-03-01T13:37:00.000-08:002013-03-01T13:45:55.188-08:00Flying Fast Tackle<div class="separator" style="clear: both; text-align: center;">
<a href="http://evemeatay.info/coppermine/albums/userpics/10001/rifter-front.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="226" src="http://evemeatay.info/coppermine/albums/userpics/10001/rifter-front.jpg" width="320" /></a></div>
<strong style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; line-height: 17.46875px;"><span class="bbc_size" style="font-size: 12pt; line-height: 1.4em;"><br /></span></strong>
<strong style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; line-height: 17.46875px;"><span class="bbc_size" style="font-size: 12pt; line-height: 1.4em;"><br /></span></strong>
<strong style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; line-height: 17.46875px;"><span class="bbc_size" style="font-size: 12pt; line-height: 1.4em;">Pre-Fight</span></strong><br />
<span style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; line-height: 17.46875px;">If you have one and haven't already be sure your Sensor Booster is on. If you are on a gate camp or waiting on someone to jump into you; Stop your movement and pre-ignite your MWD or AB if you have the capacitor for it. If not be ready to switch it on. The reason you will stop your movement in this situation is so that you can accelerate from 0 instead of potentially being on the wrong side or moving the wrong way when the target appears.</span><br />
<br style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; line-height: 17.46875px;" />
<span class="bbc_size" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12pt; line-height: 1.4em;"><strong>Fighting in a Fast Tackle Ship</strong></span><br />
<ul class="bbc_list" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; line-height: 17.46875px;">
<li>Once you have a target, move towards the target with your AB or MWD on.</li>
<li>Lock the target as soon as you are able, and "point" the target as soon as you are close enough. "Point" is a commonly used term meaning two things. Most often it means you have a warp disruptor engaged on the target (Disruptors have 1 point of warp disruption strength, hence "Point"). It can also be used more loosely for any tackle on the target including Warp scramblers (which have 2 points of disruption strength and may be called out as "Scram" by a fleet member).</li>
<li>Only when you actually have the target "pointed": <span class="bbc_color" style="color: red;">Calmly </span>speak up on comms to inform your FC that you have the target engaged and pointed. Keep it quick and informational IE: "Meatay has dickfaceenemy pointed" or "point on primary."</li>
<li>As you get close to the target (nearing 10k but not necessarily exactly 10k) set your orbit on the target to something outside 6KM but WITHIN your point range of course. Being outside 6km protects you from smartbombs which are not good for you!</li>
<li>Turn off MWDs at this point, pulse it as needed to keep proper distance to target. AB's can keep running since AB's don't make your ship easier to hit and usually take less capacitor.</li>
<li>If you have any fitted turn on stasis webifiers, tracking disruptors, or any other useful modules. Keep an eye on your capacitor, don't let that point drop!</li>
</ul>
<br style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; line-height: 17.46875px;" />
<span class="bbc_size" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 14pt; line-height: 1.4em;"><strong>The Finer Points</strong></span><br />
<span class="bbc_size" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12pt; line-height: 1.4em;"><strong>Proper Overview Setup</strong></span><br />
<span style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; line-height: 17.46875px;">You need to have your overview setup properly. At the very least please don't have your fleetmates on your overview so you don't accidentally shoot them (facepalm). If you aren't comfortable setting up your overview or just want to steal my color scheme you can download my overview setup here: </span><a class="bbc_link" href="http://evemeatay.info/fittings/Meatay's%20Overview%20Pack.zip" style="border-bottom-color: rgb(168, 182, 207); border-bottom-style: solid; border-bottom-width: 1px; color: #334466; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; line-height: 17.46875px; text-decoration: none;" target="_blank">http://evemeatay.info/fittings/Meatay's%20Overview%20Pack.zip</a><span style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; line-height: 17.46875px;"> After downloading you should unzip the file to your EvE -> Overview folder in your "My Documents" (Windows). If that folder doesn't exist yet create it ("Overview") and then unzip. Next, in EvE you will need to be in space; then you can click the little 3 bar thing above your overview and near the bottom will be an option to "Import Overview Settings." Choose that, pick my file, and voila </span><img alt=":)" class="smiley" src="http://www.e-syn.nl/forums/Smileys/default/smiley.gif" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; line-height: 17.46875px; vertical-align: bottom;" title="Smiley" /><br />
<br style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; line-height: 17.46875px;" />
<span class="bbc_size" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12pt; line-height: 1.4em;"><strong>Flying (Any) Ships Directly Toward an Enemy</strong></span><br />
<span class="bbc_color" style="color: red; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; line-height: 17.46875px;">Don't do it!</span><span style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; line-height: 17.46875px;"> With that said sometimes to get a tackle you will have to do so but if at all possible please attempt to "swerve" towards your target. By this I mean you should fly in directions that get you closer to your target while keeping up your lateral speed to him (transversal). This makes it harder for his guns to track you and it makes you live longer. This is true in pretty much anything smaller than a Battleship.</span>Anonymoushttp://www.blogger.com/profile/08233346662838842387noreply@blogger.com0tag:blogger.com,1999:blog-3514260089586680554.post-6701384903561597422013-02-19T07:40:00.002-08:002013-02-19T07:40:40.609-08:00Retribution 1.1 Lands Retribution 1.1 landed and there are many things to discuss in it. The one that I found surprisingly fun is this:<br />
<blockquote class="tr_bq">
Added an Autopilot Route Visualizer into the space scene. This option is turned on by default but can be turned off in the Autopilot Route settings utility menu</blockquote>
This is quite a small change but it adds a lot to the environment and the immersion of EvE for some reason. We already knew the stars were more than just pretty space ornaments when CCP moved the stargates around to point them the right direction, but it's very neat that they are able to map a route out through the stars in the sky.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjI_fd5jUiGFkc1vJSoXcJnfskhzAjqKLcJRDioWeAYQz02By-Cfv6yGWBtKPj1A481ufelk3Q5HEizlyC4Ege7-XgWs113cgK0of3ngb0orYEjcmFfbRfpnLkyOBLPHTeJLZTbs4Nuzdw/s1600/2013.02.19.15.37.06.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="210" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjI_fd5jUiGFkc1vJSoXcJnfskhzAjqKLcJRDioWeAYQz02By-Cfv6yGWBtKPj1A481ufelk3Q5HEizlyC4Ege7-XgWs113cgK0of3ngb0orYEjcmFfbRfpnLkyOBLPHTeJLZTbs4Nuzdw/s400/2013.02.19.15.37.06.jpg" width="400" /></a></div>
<br />
Patchnotes: <a href="http://community.eveonline.com/updates/patchnotes.asp" target="_blank">http://community.eveonline.com/updates/patchnotes.asp</a>Anonymoushttp://www.blogger.com/profile/08233346662838842387noreply@blogger.com0tag:blogger.com,1999:blog-3514260089586680554.post-13485949733022629522013-02-08T09:53:00.001-08:002013-02-08T09:53:27.711-08:00An EvE Documentary?<div class="separator" style="clear: both; text-align: center;">
<a href="http://i.imgur.com/iJuX16n.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="147" src="http://i.imgur.com/iJuX16n.png" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
I just read on Massively that some Swedish players are attempting to <a href="http://massively.joystiq.com/2013/02/07/players-look-to-crowdsourcing-for-eve-online-documentary/" target="_blank">make a documentary on EvE Online</a>. You can fine their <a href="http://www.indiegogo.com/projects/a-tale-of-internet-spaceships?c=home" target="_blank">Fundraising Site</a> here. It sounds interesting and I love to see activity from the EvE community. Lately it had started to appear that the community was getting a lot quieter with some of the heaviest contributors falling silent over the last few years. I wish these guys luck and I plan to chip them a few dollars at least.Anonymoushttp://www.blogger.com/profile/08233346662838842387noreply@blogger.com0tag:blogger.com,1999:blog-3514260089586680554.post-20577221956780349742013-01-21T07:55:00.000-08:002013-01-21T07:55:18.607-08:00Blops gets some love<div class="separator" style="clear: both; text-align: center;">
<a href="http://www.ravestats.com/public/fen/0_23062010121045sin_1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="247" src="http://www.ravestats.com/public/fen/0_23062010121045sin_1.jpg" width="400" /></a></div>
<br />
<br />
Not much to add here but I'm just excited because I always want to do more "BLOPS" but often run into the range and other limitations which hamper my fun.<br />
<br />
Read more about the changes:<br />
<a href="https://forums.eveonline.com/default.aspx?g=posts&t=195189&find=unread" target="_blank">https://forums.eveonline.com/default.aspx?g=posts&t=195189&find=unread</a>Anonymoushttp://www.blogger.com/profile/08233346662838842387noreply@blogger.com0tag:blogger.com,1999:blog-3514260089586680554.post-39399816301479046832013-01-17T05:38:00.000-08:002013-01-17T05:38:23.445-08:00Modular POS (or at least a little POS love)<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiH213FXIvs0rAeBLKsPbyGMvRJkZfFfA6R_qd8FeR0kO-MChoaK0eSz8hUatVIe4Gs4SVGSqIWpOPRp8BRiEvPs7O7sTWj_NrKP0ehnqv0MoaInPPUkWi5qWjODjU8SxR1HQS88nXVmbg/s1600/POS.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiH213FXIvs0rAeBLKsPbyGMvRJkZfFfA6R_qd8FeR0kO-MChoaK0eSz8hUatVIe4Gs4SVGSqIWpOPRp8BRiEvPs7O7sTWj_NrKP0ehnqv0MoaInPPUkWi5qWjODjU8SxR1HQS88nXVmbg/s1600/POS.jpg" /></a></div>
<br />
First off, go read and support <a href="https://forums.eveonline.com/default.aspx?g=posts&t=194625&find=unread" target="_blank">CSM Two Step and his POS initiative</a> if you agree that POS's are worth a little bit of CCP's time and effort.<br />
<br />
For my money the POS system in EvE has asked players to make a lot of compromises and put up with a lot of hardships in order to use them. These days less people are forced to "live out of" POS's than they were when they were first introduced; mostly thanks to the proliferation of null-sec stations. However there are still a fair amount of WH dwellers and others who put up with the shortfalls of the POS system daily. <br />
<br />
For example, a big problem I have personally is the inability to share hangers at a pos with my alliance mates. I have at least one POS that is used by my alliance but I must keep an alt handy in order to assist them with the hangers. The ship array can be set to alliance use, so it seems logical that there could be an alliance hanger module as well. Additionally, I find the permissioning system to be archaic. Advanced or case by case permissions should be available. As it stands EvE players have been "making do" with a POS system that was already bad when it was released. Many of us have been content with the fact that CCP would get around to it; mainly because it may have been terrible but it did at least work. If CCP is going to abandon the promise of iterating on POS design, I believe it will make a lot of people unhappy. It's certainly going to make me sad.<br />
<br />
I do understand that POS's affect a much smaller number of players than many things CCP can focus their energy on. However, I feel that they may be underestimating the market at least a bit here. Perhaps if POS's were easier or more user friendly they would become more useful to more players. As it stands many see it as one of those "black magic" areas of EvE that they never want to venture into. I don't think CCP must redesign the whole system but I do think a lot of patient players deserve a little bit of love in fixing some of the biggest drawbacks at the very least.<br />
<br />
Again, go add your comments to <a href="https://forums.eveonline.com/default.aspx?g=posts&t=194625&find=unread" target="_blank">Two Step's post</a> if you like.Anonymoushttp://www.blogger.com/profile/08233346662838842387noreply@blogger.com0tag:blogger.com,1999:blog-3514260089586680554.post-27772719513739144312013-01-11T16:52:00.000-08:002013-01-11T16:52:31.473-08:00Losing Time So, I keep losing track of time and forgetting to post :(<br />
<br />
Nothing has really happened anyway, so it's not like I've missed posting anything exciting. <br />
<br />
I'm a little underwhelmed by the Battlecruiser changes and I know CCP is always trying to nerf the drake but I have to say I'm a bit bummed at the "playing field leveling" that this appears to be. I'm late talking about this so you can read more about it at: <a href="http://themittani.com/features/review-battlecruiser-tiericide" target="_blank">http://themittani.com/features/review-battlecruiser-tiericide</a>, <a href="http://evenews24.com/2013/01/09/dev-post-retribution-point-release-combat-battlecruisers/" target="_blank">http://evenews24.com/2013/01/09/dev-post-retribution-point-release-combat-battlecruisers/</a>, and <a href="http://www.ninveah.com/2013/01/combat-battlecruisers.html" target="_blank">http://www.ninveah.com/2013/01/combat-battlecruisers.html</a>.Anonymoushttp://www.blogger.com/profile/08233346662838842387noreply@blogger.com0tag:blogger.com,1999:blog-3514260089586680554.post-87190323518893779872012-12-08T00:03:00.000-08:002012-12-08T00:03:37.028-08:00The EvE LullIt keeps happening to me; every so often I just don't want to log in. For me the thing that brings me back is my friends in this game and not so much the game itself. I've found myself getting *older* perhaps but somehow not "feeling" EvE the same way I once did. Granted, those "glory days" as some of us may think of them were actually pretty hard times in many respects but they also had some feeling of freedom that I feel less and less with each patch. There was once a CCP who was irreverent when it came to the MMO community and embraced their brazen players. Now they are trying to get back there but they have gone a long way towards mainstreaming. Those characters that made EvE have \*sorta*\ pushed through but it has become a PC New Eden despite their efforts. I lose friends to other games or just not caring anymore monthly. EveE is really the only MMO I have played or ever will play, and I was lured in by the rogues gallery that it used to be. I do hope we somehow get back to that feeling; I know we need to bring in fresh blood and I think that is great. However I don't think that should come at the loss of "eve'ness" so to speak :)Anonymoushttp://www.blogger.com/profile/08233346662838842387noreply@blogger.com0tag:blogger.com,1999:blog-3514260089586680554.post-74066784259292743012012-11-26T23:01:00.001-08:002012-11-26T23:04:18.848-08:00Pancho and Lefty<iframe allowfullscreen="allowfullscreen" frameborder="0" height="315" src="http://www.youtube.com/embed/iMCJJkIR4pY" width="560"></iframe><br />
<br />
<br />
<br />
As it applies to EvE, <a href="http://eve-kill.net/?a=pilot_detail&plt_id=363845" target="_blank">our friend and corpmate continues to harass the WH lanes</a> :)<br />
<a href="http://splatus.wordpress.com/2012/11/22/anatomy-of-a-whoopin/" target="_blank"> All the federales say</a><br />
<a href="http://splatus.wordpress.com/2012/11/22/anatomy-of-a-whoopin/" target="_blank"> They could have had him any day</a><br />
<a href="http://splatus.wordpress.com/2012/11/22/anatomy-of-a-whoopin/" target="_blank"> They only let him slip away</a><br />
<a href="http://splatus.wordpress.com/2012/11/22/anatomy-of-a-whoopin/" target="_blank">Out of kindness I suppose</a><br />
<br />
<a href="http://splatus.wordpress.com/2012/11/22/anatomy-of-a-whoopin/" target="_blank">http://splatus.wordpress.com/2012/11/22/anatomy-of-a-whoopin/</a><br />
<a href="http://eve-kill.net/?a=pilot_detail&plt_id=363845">http://eve-kill.net/?a=pilot_detail&plt_id=363845</a><br />
<br />
Read his blog here: <a href="http://u93ajax.wordpress.com/" target="_blank">http://u93ajax.wordpress.com/</a>Anonymoushttp://www.blogger.com/profile/08233346662838842387noreply@blogger.com0tag:blogger.com,1999:blog-3514260089586680554.post-11659428951052867982012-11-21T23:29:00.001-08:002012-11-21T23:29:06.900-08:00So many dev posts :)I love all the dev post activity leading up to Retribution... It seems like they have a renewed interest :)Anonymoushttp://www.blogger.com/profile/08233346662838842387noreply@blogger.com0tag:blogger.com,1999:blog-3514260089586680554.post-49900300649871985322012-11-08T17:44:00.000-08:002012-11-08T17:44:28.346-08:00We Are Recruiting<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://srforum.evemeatay.info/index.php?topic=8.0" target="_blank"><img border="0" height="223" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUUH96Qb18U26ww5CvuKyav7ewyD6a8K_ntlYa6kKOMx6zi8WV9nUTvR4cfeWBTP3JCSrmpgK5tAJDRucKyE8Q7gK9JK42oF4KVjbNONOlNivGOJQWFRbC0LYVH13C87om0k1Y-_tIlkw/s400/SRRecruiting_Banner.png" width="400" /></a></div>
<br />
<div style="text-align: center;">
<a href="http://srforum.evemeatay.info/index.php?topic=8.0" target="_blank">We're recruiting</a></div>
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My new corporation - <a href="http://srhome.evemeatay.info/" target="_blank">Shadowland Rangers</a> - is recruiting. We are small and a part of a new alliance but we are growing and are mainly focused on having fun. We do focus on 0.0 PvP but we stay out of the SOV game. Shadowland Rangers is welcoming to all fun loving players and our we are actively immature :) We are recruiting two types of players at this time</div>
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<li>New players or PvE veterans who would like to learn the ways of 0.0 and PvP</li>
<li>Experienced players who are looking for something different or more opportunities for fleet leadership</li>
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We offer a lot of training opportunities as well as openings for experienced or aspiring fleet commanders. We do require a short interview or a reference, the ability to use <a href="http://www.teamspeak3.com/" target="_blank">TS3</a>, and an API review. Please feel free to post in our <a href="http://evemeatay.info/SRforum/index.php?board=13.0" target="_blank">recruitment thread </a>and get in touch with us.</div>
Anonymoushttp://www.blogger.com/profile/08233346662838842387noreply@blogger.com4tag:blogger.com,1999:blog-3514260089586680554.post-40063958949590606302012-11-08T12:58:00.001-08:002012-11-08T12:58:49.061-08:00Entering Null<div style="text-align: left;">
Shameless repost from JonnyPew and EvEGuide (Sir Livingston in game) but nice as a primer. You will learn you're own ways in time :)</div>
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<iframe allowfullscreen="allowfullscreen" frameborder="0" height="315" src="http://www.youtube.com/embed/h3GuZpKc4fs" width="560"></iframe></div>
Anonymoushttp://www.blogger.com/profile/08233346662838842387noreply@blogger.com0tag:blogger.com,1999:blog-3514260089586680554.post-4847760825457696782012-11-08T10:52:00.002-08:002012-11-08T10:52:22.807-08:00Retribution Ships You may have already seen it by now but the <a href="http://community.eveonline.com/devblog.asp?a=blog&nbid=73540" target="_blank">new ships set to launch in (or around) Retribution</a> are starting to take shape on Duality. I always love new ships in EvE and have been wanting some more destroyers to play with for a long time. The destroyer hulls have always been a mixed bag so I'm excited to see more options here. I am especially excited about the Amarr and Minmatar hulls. <br />
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The Amarr Tier 2 destroyer promises to be a mini-curse in many ways. It appears to be geared towards energy dampening and drone based combat. It will likely be a tough one to fly and require a bit of real life skill from the pilot but looks interesting. The Minmatar variant on the other hand, is shaping up to be a very nice kiting machine. It looks to be fairly fast and agile while packing a little weaker punch than the minnie's may be used to. The Gallente and Caldari versions will be welcomed options but I don't see much to set them aside from better options in a frigate/destroyer hull roam if I'm honest.<br />
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Visually the Amarr version is the best (IMHO of course) with the Caldari coming in second. The Minmatar looks pretty racially accurate but kind of looks like a souped up transport ship or something, not the Minnie's best work. The Gallente ship seems interesting but it's just not my cup of tea; I'm sure others will like it just fine though.<br />
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<a href="http://cdn1.eveonline.com/www/newssystem/media/63527/1/Amarr_Destroyer.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="212" src="http://cdn1.eveonline.com/www/newssystem/media/63527/1/Amarr_Destroyer.jpg" width="400" /></a></div>
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<a href="http://cdn1.eveonline.com/www/newssystem/media/63527/1/Caldari_Destroyer.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="http://cdn1.eveonline.com/www/newssystem/media/63527/1/Caldari_Destroyer.jpg" width="400" /></a></div>
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<a href="http://cdn1.eveonline.com/www/newssystem/media/63527/1/Matari_Destroyer.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="http://cdn1.eveonline.com/www/newssystem/media/63527/1/Matari_Destroyer.jpg" width="400" /></a></div>
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<a href="http://cdn1.eveonline.com/www/newssystem/media/63527/1/Gallente_Destroyer.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="http://cdn1.eveonline.com/www/newssystem/media/63527/1/Gallente_Destroyer.jpg" width="400" /></a></div>
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Then of course there is the new Ore frigate which I'm not sure will find a lot of use but looks very cool nonetheless. </div>
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There is also a new Salvage Drone which in itself may not be very useful except for those Goons looking to sweep the field a little faster :) But, I am very much hoping this starts a trend into more utility drones or just more cool drones in general. The small webbing drones were awesome and I think more cool toys is just fun for anyone.</div>
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<br />Anonymoushttp://www.blogger.com/profile/08233346662838842387noreply@blogger.com0