13 April 2012

Fix Titans? Add More Ships

  With the latest version of the upcoming Titan "fix" landing on SiSi just recently there is more than enough talk going around.  While something should probably be done, one thing I dislike is nerf-batting a ship because it's better than others.  To me it would seem more natural that this points out the flaws or missing ship roles prompting improvement to other ships or the creation of new ships altogether to fill the void. Just off the top of my head in the shower this morning I thought of at least a few new ship designs that would be cool to see, even if they do create their own balancing issues.  Keep in mind they are high end T2 ship hulls so they would likely be a little less than cheap:

  • Introduce a pair of T2 dreadnought variants aimed at stealing some of the Titan's thunder but not being able to do both in 1 ship:
    • A T2  dreadnought hull able to fit the dreaded doomsday device previously only fielded by Titans, likely lacking a little bit of it's punch since the dreadnought would naturally not have the power reserves of a Titan to produce as much damage.  Here I'm imagining the engineers stripping out all the guts to cram in a super weapon, so it would lose all it's ability to use siege bonuses of course.
    • A separate variant able to squeeze on the jump portal generator allowing the slinging of fleets across space to a cyno beacon.  This already has the natural disadvantage that the dreadnought is way down on available cargo space compared to the Titan so it seems a pretty fair ship.
  • Add a T2 carrier removing all remote repair or energy transfer bonuses (just the bonus, not the ability to use the capital mods) and swapping them for racial leadership bonuses.  Replace the triage ability with the ability to deploy these capital command ships into a "command base" greatly increasing their leadership bonuses (sort of like the Rorqual).  Also, improve their ship maintenance bay size giving them more room to bring friendly pilots reinforcements right into the fight.
  • Using the tier 3 battleship hulls create a T2 ship built specifically to handle the tackling of capital and super capital ships.  Give it bonuses per level to cyno generator cycle time and to the range of scripted warp disruption field generators (note that it should only be able to use them with scripts).  Make sure it has plenty of tanking power and perhaps even a role bonus to signature radius to make it a nightmare for a an unsupported super capital.

04 April 2012

Intrepid Crossing CSAA Burn

  Last night Intrepid Crossing (IRC) had a POS containing two CSAAs coming out of reinforced.  The tower was initially attacked by -A- who were possibly payed off to prevent them coming back to kill it.  As you may already know, the CFC is engaged in a little fight in Tenal with Raiden. as well as having prompted -A- to promise a fight after recently assisting in the defense of C-J6MT.  Despite these other commitments the CFC basically dropped everything, formed up, and made a bee-line (it's a pun) for Q-VTWJ.  The battle summary is still a little rough as it doesn't look like everything has landed but it's pretty clear that despite calling a red-pen op IRC did not successfully defend.

  Despite the heavy numbers and extreme TiDi the servers held and for the most part everything remained stable.  It was an impressive example of the changes to EvE to sit on a gate with >100 bubbles anchored and 400+ drakes lobbing missiles at each other (not to mention the other ships) with barely any real de-syncs.  Keep up the good work here CCP!

  From the ground level perspective it did not appear that IRC had much of a strategy outside of anchoring hundreds of bubbles and parking in them.  They ended up being slaughtered pretty handily by at least one of the 4 different types of fleets the CFC fielded for the fight.  Most pilots reshipped and it appeared that many of them grouped up and warped right back into the CFC fleets increasingly overwhelming numbers.  Eventually -A- brought in a fleet looking for a brawl but the killing in Cobalt Edge was over by then.  The (relatively speaking) smaller skirmish took place in Tenal with -A-/IRC engaging the CFC fleet heading home.  Although a bit more respectable the CFC crew won this fight as well.

 From my point of view it was a fun fight as well.